We have great expectations and we believe that it will be a challenge to adapt a 3D game to 2D completely, in addition to all the ideas that we intend to implement. Why work on megamanX7 and not another title of the Saga?
Here are some questions I thought someone would have about it: The reason to be here already must assume for the title, and is that yes, I am working on a Demake Megaman X7 completely on 2d platforms to return it to the aesthetics of SNES games but with a combined PSX style, we currently have A small team, but we have been working for several months and we already have a functional and fluid engine. I'm sure someone here knows me, but anyway (I do not want to sound pedantic). The truth is that I had spent many times on this page to appreciate many works that other members had done, in addition to working with sprites of the official games of the X series but I never dared to be part of this platform because the predominant language is English. Very good day to all I am new to this group, sorry if on this occasion I break some rule with this publication, (I speak Spanish and I sure did not understand very well some rule, in advance, sorry).